Double Trouble: This year is the first year of alliances. Four teams will participate in each match,
paired to create alliances of two teams each. An alliance will work together to try to
win a match. Alliances will win or loose as a single unit. Points and/or victories
will apply equally to both teams within an alliance.
The playing field is a carpeted, rectangular area with an octagonal rolling platform.
Around the perimeter of the field are four stations for human players, and four
stations for robot operators and coaches.
During a match, each alliance works to score points by positioning “floppies”, their
robots, and the “puck” on the playing field.
Floppies are light weight, pillow-like objects with Velcro-loop material located in its
center and around its perimeter. The puck is a short, octagonal platform that rolls
freely on caster wheels. Only human players and robots may directly interact with the floppies. The robots will compete within the bounds of the playing field, while the human players will be
located at stations just outside the playing field. At the start of each match, each human player station will contain three of the
alliance’s floppies. Four floppies per alliance are placed along center line of field, beginning at the barrier edge, and the puck is centered in the middle of the field.
The ten floppies belonging to each alliance will be color coded to identify alliance
ownership.
Each alliance will receive 1 point for each of their floppies that is over
the playing field, not in contact with the surface of the playing field, and
less than 8 feet above the surface of the playing field.
Each alliance will receive 3 points for each of their floppies that is over
the playing field, and a minimum of 8 feet above the surface of the
playing field.
Any robot on the puck will multiply its alliance’s score by 3.
If the puck is entirely on one side of the dividing line which extends
down the middle of the playing field, the alliance who’s robot operator
stations are furthest from the puck will multiply its score by 2.
All multipliers are cumulative. Thus, the highest possible score is
30x3x3x2 or 540 points.
Each match will last two minutes. In order to win a match, an alliance must score
more points than the other alliance. |
| Event | Award | Description |
Motorola Midwest Regional William Rainey Harper College Schaumburg, IL February 25th, 1999 - February 27th, 1999 | #8 Alliance | Team 111 - Motorola, Inc. & Rolling Meadows High School & Wheeling High School (Schaumburg, IL)
& Team 45 - Delphi Automotive Systems & Kokomo High School (Kokomo, IN) |
| Motorola Quality Award | |
Great Lakes Regional Eastern Michigan University Ypsilanti, MI March 25th, 1999 - March 27th, 1999 | #6 Alliance | Team 111 - Motorola, Inc. & Rolling Meadows High School & Wheeling High School (Schaumburg, IL)
& Team 123 - New Venture Gear, Inc. & Hamtramck High School (Troy, MI)
& Team 188 - Woburn Robotics (Scarborough, Ontario, Canada) |
| Honeywell Leadership in Control Award | |
National Championship Walt Disney World's EPCOT Orlando, FL April 22nd, 1999 - April 24th, 1999 | #2 Alliance | Team 45 - Delphi Automotive Systems & Kokomo High School (Kokomo, IN)
& Team 111 - Motorola, Inc. & Rolling Meadows High School & Wheeling High School (Schaumburg, IL)
& Team 84 - Northern Tier Industry & Education Consortium & Wyalusing, Athens, Towanda, Troy, Northeast & Sayre High Schools (Troy, PA) |
| Finalist Award | 2nd Place! |
|